Team Fortress Arcade Announced by Eric Ruth Games, with Video Interview

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TFA

Legendary demaker, Eric Ruth, is at it again. Famous for retro-inspired remakes of Left 4 Dead, DJ Hero, and Halo, Eric shifts his focus to the world’s most popular online shooter, Team Fortress 2, reimagining it in classic beat-em-up fashion for PC.

Keep reading for our impressions, as well as a world-first look of the game.

Baltimore’s famous free arts festival, Artscape, finished up yesterday, after a long weekend of beer, hotdogs, and irrefutably-awesome events. Sanctioned off from the outdoor festivities was a small building, housing Gamescape, which was filled with gaming art, arcade cabinets, and indie developers showing off their new product.

Among the developers on showcase was Eric Ruth, this time with Team Fortress Arcade, a classic beat-em-up style reimagining of Valve’s popular franchise. Similar to games like Turtles in Time or Streets of Rage, TFA is a four-player co-op game which takes players through nine total stages, each equipped with original enemies and Team Fortress-inspired locales.

Needless to say, it was awesome. Check out the video below for an off-screen playthrough and demonstration of the first three stages.

 

Unlike Gang Garrison, another popular TF2 demake, TFA is more focused on an original co-op arcade experience. You and up to three friends will make your way through nine stages – each with a Red Team class member as a stage boss – to the final chapter, which apparently will include a nod to Portal, as well.

Each class is represented fully in 2D goodness, which a primary fire, a jumping secondary fire, and a melee attack. Some classes, like the Soldier, have additional abilities such as Rocket Jumping. (In my experience, Demoman is the way to go.)

TFA2

The three-stage demo was a blast, and we even went back and played through it a few more times with the rest of the classes. Eric tells us that there’s no official word on online multiplayer, but it’s something he plans on implementing.

Look for Team Fortress Arcade by the end of the summer, which will be available for free on PC at EricRuthGames.com

Your Comments

  • joshharmon said Jul 18th 2011 2:00 PM

    Needs more hats, IMO.

    Reply
    • blackpaw said Jul 18th 2011 2:30 PM

      Then your opinion is wrong. dead wrong

      Reply
      • branparker said Jul 18th 2011 4:21 PM

        Says the guy with a picture with a hat.

        Reply
        • Dennis said Jul 19th 2011 3:46 AM

          AHAAAHAHHAHAHAAHA that’s the joke.

          Reply
  • masterofunlocking said Jul 18th 2011 2:32 PM

    Game looks like a blast but the person playing it doesn’t look that good…

    Reply
    • dac said Jul 18th 2011 2:59 PM

      :<

      Reply
      • Vicarious said Aug 7th 2011 3:36 PM

        It appears that you haven’t played the actual TF2 before playing this one, which is a shame for a walk-through like this.

        In any case, I’m definitely getting this game.

        Reply
    • mr-fuzzie said Jul 18th 2011 7:00 PM

      Player 1 or Player 2?

      Reply
  • blackpaw said Jul 18th 2011 2:32 PM

    I MUST HAVE THIS! I CANNOT WAIT!!!!

    Reply
  • toasthaste said Jul 18th 2011 3:57 PM

    Man, I had the opportunity to play this and passed it up because I was too impatient to wait for the group of little kids ahead of me to be done. I have some regrets in my life, and that is one of them.

    Reply
  • Day2Day said Jul 18th 2011 5:40 PM

    Cabinet. We need one.

    Reply
  • bahMiRK said Jul 18th 2011 5:51 PM

    Change the control scheme and it’ll be perfect. (space to blow up stickies?)

    Reply
  • scottishchickenman said Jul 18th 2011 6:27 PM

    Cant wait! But it needs hats and u should be able to pick up more weapons (backburner, eternal reward etc) (I bet the portal tie in is the companion cube)

    Reply
  • guycom said Jul 18th 2011 6:31 PM

    these guys kick so much ass! why dont they work for valve?

    Reply
    • David said Jul 19th 2011 1:20 PM

      It’s just one guy, and he really should work for valve.

      Reply
    • mr-fuzzie said Jul 20th 2011 12:13 AM

      idk, they hired the guy that made the idling program. The one that gave everyone the halo haat.

      Reply
  • Gaben said Jul 18th 2011 6:48 PM

    GABEN GABEN GABEN GABEN GABENGABENGABEN

    Reply
  • mr-fuzzie said Jul 18th 2011 6:58 PM

    This looks AWESOME

    Reply
  • paper92 said Jul 18th 2011 8:52 PM

    Creativity <3

    Reply
  • Hm said Jul 19th 2011 4:04 AM

    THe game needs 8-bit sounds to match the visuals(simple synth music, and bitcrush/lower bitrate on the vocals)

    Reply
  • Anonymous said Jul 20th 2011 12:22 PM

    Or better yet, there’s already an 8-bit remake called Gang Garrison 2, you douchebags.

    This guy is doing nothing original. Not even the 8-bit idea. Already been done.

    Reply
    • DouchebagAlert said Jul 20th 2011 12:44 PM

      Stop with the douchecockery because it seems you’re the only douchebag here. Give the guy some credit. Stop hating and make something of yourself.

      Reply
  • Makumbero said Jul 24th 2011 8:27 PM

    someone knows what software he used to make this game??

    Reply
  • decyKelemer said Aug 5th 2011 11:45 PM

    OMG, it is still accepting donations! Fantastic example of a creative fundraising effort that raised $10,000 in 48 hours to build a classroom at the school in Tanzania.

    Reply
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  • Blackstar said Aug 29th 2011 12:47 PM

    So are they releasing this in Valve time too? Its already September….

    Reply
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  • aaustin said May 6th 2012 7:49 PM

    I feel like the biggest sucker having preordered this thinking it would be a new benchmark in graphics engine and getting home realizing how painful it is to play this garbage.Texture popup on everything,ultra linear missions(the fetch and eliminate basic variety),and just overall blandness of this title make me want to vomit wrectchedly all over myself for buying this with hard earned money as opposed to Dark Souls which I also badly wanted.If anything I will use this mistake and not preorder anything thinking its a sure thing until I have done some research on a game. prescription drugs

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